Despite the oddities at play here, Call of Duty: Black Ops III continues Treyarch's survival horror spin-offs with Shadows of Evil, the newest Zombies installment set in the 1940s on a sprawling map. There are myriad obstacles preventing you from progressing too far from the outset, and even Zombies veterans will need time to learn the ropes.
Stick TogetherThis one may sound obvious. Zombies is built for cooperative play, after all. But nothing buries a team in an ocean of rotting limbs like its heroes going rogue. At times you may need to branch off from the group, or split up in the interest of time, but by and large, sticking with your teammates is the best way to ensure progression. Plus, Shadows of Evil has a huge map, with branching alleyways and hidden crannies. Covering every sight line is crucial when the waves of enemies become more challenging.
Make Money and Save ItThe main focus in the early rounds is managing your money, and a few things can aid you in that pursuit. First, stick to your handgun as long as possible. It's weak, but if you make the shots count, it will conserve ammo for the tougher fights ahead. Also, if you're not a Zombies veteran, the next tip may sound counter intuitive, but: let the zombies through the boarded up windows. By killing them after they've broken through the barriers, you'll get an extra 50-70 points more from replacing the defenses in the aftermath. By saving up enough money, you'll have access to the more powerful weapons for sale in Morg City.
Use Power Ups WiselyIf you're lucky, one of your kills will lead to a golden power-up drop. These items implement a handful of changes to your team or the environment, from offensive buffs to veritable Get Out of Jail Free cards. However, you shouldn't always pick them up right away. Max Ammo power-ups, for example, are best grabbed at the end of a long round, when they'll replenish all the bullets you spent. Nukes, on the other hand, are more of a judgment call. If your team is in a real bind, then go for it. But if you only have a few zombies left before the next round starts, save the bomb for when it will do the most damage. Lastly: always be smart with the Insta Kill buff. This power-up makes every weapon lethal, so switch to your pistol, or combat knife, or the worst weapon you have, when activating the buff.
Know When to Open GatesEntering new areas can be both a blessing and a curse. You'll have more possible routes as a result--but so will the zombies. So make sure you have ample money saved before you open the first gate, usually around wave three or four. Shadows of Evil's second area is an open courtyard, with several new avenues and escape routes, but defending every vulnerable alleyway can be tough, even with teams of four. Try not to spend more than one wave in this zone. And when it doubt, rely on the next tip….
Leave a CrawlerNotice how new rounds only start once you've cleared every zombie from the previous one? You can use that to your advantage. Toward the end of a wave, when there's one enemy left, throw a grenade at its feet. If you time it right, the explosion will take the monster's legs off under the knees, but keep it alive. This creates a slow-moving failsafe where a runner used to be. While this creature slides across the map at a painstakingly slow pace, you'll have time to plan your next move, content with the fact that a new round won't start until you've returned to finish the job. Use this time to plan your next route, stock up on ammo, or purchase new weapons. Use the Train
Morg City's train is new to Zombies mode. Although Call of Duty: Black Ops II featured a bus that moved players from place to place, Black Ops III's method of transportation isn't essential to the mode. But it is useful. Once you've found one of three train stations, you can travel to the other two as a group of four. Not only is this a useful escape route when your team is surrounded or low on ammo, it grants access to areas otherwise gated by tolls, opening up more of the map in the process. There's also a fair amount of room on Morg City's locomotive, so feel free to lure the aforementioned crawler onboard with you, too. This will let you keep a better eye on it.
Gobblegum AbilitiesGobblegum perks are also new to Zombies mode this time around, and offer a wide array of helpful buffs. One masks you from the undead for ten seconds. Another multiplies your melee damage by five. A third incinerates nearby zombies when you take damage. In order to use these helpful buffs, just pay 500 points at one of the several Gobblegum machines scattered throughout Morg City and consume the random result. You can tweak your Gobblegum loadout in the pre-game menu, and swap new ones in as you rank up in Shadows of Evil's progression system. The Gobblegum perks may seem negligible, but their cheap price and ease of use make them lifesavers in certain situations.
The BeastThis is where things get weird. In several of Morg City's districts, you'll find a small chalice bathed in purple light. Activate these. By doing so, you'll transform into a writhing creature with branching tentacles and a cylindrical body. Gross as it may look, it's actually useful. Not only does its melee attack can crush several zombies at once, but it revives your teammates faster, too. It also has an electrical charge that can activate perk machines in several areas. And in the interest of opening secret routes and mysterious containers, keep an eye out for glowing orange symbols--only the Beast can manipulate these. You won't gain any money as the Beast, but it's perfect for exploration and desperate situations.
Now with those tips I hope you will able to survive more rounds,as always Enjoy Playing !!
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